Skip to content

Arcane Rising Unlimited

All in stock items from Arcane Rising Unlimited
  • Mordred Tide [Unl]

    $13.25

    Until end of turn, if you would create a Runechant token, instead create that many plus 1. Go again

    $13.25
  • Tome of the Arknight [Unl]

    $1.20

    Reveal the top 2 cards of your deck. If you reveal an attack action card and a 'non-attack' action card this way, put them into your hand. Go again

    $1.20
  • High Octane [Unl]

    $11.50

    Whenever you boost a card this turn, gain 1 action point. Draw a card. Go again

    $11.50
  • Sonic Boom [Unl]

    $10.50

    Deal 3 arcane damage to target opposing hero. If Sonic Boom deals damage, look at the top card of your deck. If it's a Wizard 'non-attack' action ...

    View full details
    $10.50
  • Chains of Eminence [Unl]

    $1.00

    Go again When Chains of Eminence enters the arena, name a card. The named card can't be pitched, played or used to defend while Chains of Eminence...

    View full details
    $1.00
  • Maximum Velocity [Unl]

    $1.00

    Play Maximum Velocity only if you have boosted 3 or more times this turn.

    $1.00
  • Forked Lightning [Unl]

    $2.40

    Deal 2 arcane damage to target hero. Deal 2 arcane damage to target hero. (Effects that modify damage, modify both damage effects of Forked Light...

    View full details
    $2.40
  • Endless Arrow [Unl]

    $2.00

    (Arrows can only be played from arsenal and only if you control a bow.) If Endless Arrow hits, put it into your hand.

    $2.00
  • Art of War [Unl]

    $35.00

    Choose 2; - Attack action cards you control gain +1 [Power] and +1 [Defense] this turn. - The next attack action card you play this turn, gains go...

    View full details
    $35.00
  • Red in the Ledger [Unl]

    $13.25

    (Arrows can only be played from arsenal and only if you control a bow.) Azalea Specialization (You may only have Red in the Ledger in your deck if...

    View full details
    $13.25
  • Tome of Aetherwind [Unl]

    $2.75

    Choose 2. You may choose the same mode more than once; - The next card you play this turn with an effect that deals arcane damage, instead deals t...

    View full details
    $2.75
  • Teklo Core [Unl]

    $10.25

    Dash Specialization (You may only have Teklo Core in your deck if your hero is Dash.) Teklo Core enters the arena with 2 steam counters on it. Whe...

    View full details
    $10.25
  • Lesson in Lava [Unl]

    $3.25

    Kano Specialization (You may only have Lesson in Lava in your deck if your hero is Kano.) Deal 3 arcane damage to target opposing hero. If Lesson...

    View full details
    $3.25
  • Tome of the Arknight: Rainbow Foil [Unl]

    $4.75

    Reveal the top 2 cards of your deck. If you reveal an attack action card and a 'non-attack' action card this way, put them into your hand. Go again

    $4.75
  • Rusted Relic [Unl]

    $0.25

    Arcane Barrier 1 (If your hero would be dealt arcane damage, you may pay [1 Resource] instead. If you do, prevent 1 arcane damage that source would...

    View full details
    $0.25
  • Pursuit of Knowledge [Unl]

    $0.50

    If Pursuit of Knowledge hits, your hero gains +1 [Intellect] until end of turn.

    $0.50
  • Induction Chamber [Unl]

    $3.50

    Action - [1 Resource]: If there are no steam counters on Induction Chamber, put a steam counter on it. Go again Once per Turn Attack Reaction - Re...

    View full details
    $3.50