Skip to content

Arcane Rising Unlimited Fallback

  • Sold out

    Arknight Ascendancy

    from $9.00

    Viserai Specialization   Arknight Ascendency costs [1 Resource] less to play for each Runechant you control. If Arknight Ascendency hits, create ...

    View full details
    from $9.00
  • Ninth Blade of the Blood Oath

    from $2.00

    Ninth Blade of the Blood Oath costs [1 Resource] less to play for each Runechant you control.

    from $2.00
  • Induction Chamber

    from $4.00

    Action - [1 Resource]: If there are no steam counters on Induction Chamber, put a steam counter on it. Go again Once per Turn Attack Reaction - Re...

    View full details
    from $4.00
  • Sold out

    Teklo Core

    from $9.00

    Dash Specialization (You may only have Teklo Core in your deck if your hero is Dash.) Teklo Core enters the arena with 2 steam counters on it. Whe...

    View full details
    from $9.00
  • Tome of Aetherwind

    from $3.00

    Choose 2. You may choose the same mode more than once; - The next card you play this turn with an effect that deals arcane damage, instead deals t...

    View full details
    from $3.00
  • Sonic Boom

    from $6.00

    Deal 3 arcane damage to target opposing hero. If Sonic Boom deals damage, look at the top card of your deck. If it's a Wizard 'non-attack' action ...

    View full details
    from $6.00
  • Sold out

    Blazing Aether

    from $7.00

    Kano Specialization (You may only have Blazing Aether in your deck if your hero is Kano.) Deal X arcane damage to target hero, where X is the amou...

    View full details
    from $7.00
  • Rapid Fire

    from $2.00

    Until end of turn, arrows you control gain go again. Reload (If you have no cards in your arsenal, you may put a card from your hand face down int...

    View full details
    from $2.00
  • Nock the Deathwhistle

    from $6.00

    Azalea Specialization (You may only have Nock the Deathwhistle in your deck if your hero is Azalea.) Search your deck for an arrow card, reveal it...

    View full details
    from $6.00
  • Sold out

    Command and Conquer

    from $24.00

    Defense reactions can't be played to Command and Conquers chain link. If Command and Conquer hits a hero, destroy all cards in their arsenal.

    from $24.00
  • Become the Arknight

    from $3.00

    Viserai Specialization (You may only have Become the Arknight in your deck if your hero is Viserai.)  Choose 1; - Discard a 'non-attack' action c...

    View full details
    from $3.00
  • Sold out

    Red in the Ledger

    from $9.00

    (Arrows can only be played from arsenal and only if you control a bow.) Azalea Specialization (You may only have Red in the Ledger in your deck if...

    View full details
    from $9.00
  • Sold out

    Forked Lightning

    from $2.50

    Deal 2 arcane damage to target hero. Deal 2 arcane damage to target hero. (Effects that modify damage, modify both damage effects of Forked Light...

    View full details
    from $2.50
  • Pursuit of Knowledge

    from $1.75

    If Pursuit of Knowledge hits, your hero gains +1 [Intellect] until end of turn.

    from $1.75
  • Sold out

    Art of War

    from $23.00

    Choose 2; - Attack action cards you control gain +1 [Power] and +1 [Defense] this turn. - The next attack action card you play this turn, gains go...

    View full details
    from $23.00
  • Sold out

    Mordred Tide

    from $10.00

    Until end of turn, if you would create a Runechant token, instead create that many plus 1. Go again

    from $10.00
  • Maximum Velocity

    from $1.50

    Play Maximum Velocity only if you have boosted 3 or more times this turn.

    from $1.50
  • Sold out

    Three of a Kind

    from $5.00

    Draw 3 cards. Until end of turn, you may only play cards from arsenal. Go again

    from $5.00
  • Sold out

    High Octane

    from $12.00

    Whenever you boost a card this turn, gain 1 action point. Draw a card. Go again

    from $12.00
  • Lesson in Lava

    from $3.50

    Kano Specialization (You may only have Lesson in Lava in your deck if your hero is Kano.) Deal 3 arcane damage to target opposing hero. If Lesson...

    View full details
    from $3.50
  • Tome of the Arknight

    from $1.50

    Reveal the top 2 cards of your deck. If you reveal an attack action card and a 'non-attack' action card this way, put them into your hand. Go again

    from $1.50
  • Endless Arrow

    from $2.50

    (Arrows can only be played from arsenal and only if you control a bow.) If Endless Arrow hits, put it into your hand.

    from $2.50
  • Spark of Genius

    from $6.00

    Dash Specialization (You may only have Spark of Genius in your deck if your hero is Dash.) Search your deck for a Mechanologist item card with cos...

    View full details
    from $6.00
  • Rusted Relic

    from $0.50

    Arcane Barrier 1 (If your hero would be dealt arcane damage, you may pay [1 Resource] instead. If you do, prevent 1 arcane damage that source would...

    View full details
    from $0.50
  • Sold out

    Mage Master Boots - Rainbow Foil

    $6.00

    Action - [1 Resource], destroy Mage Master Boots: The next 'non-attack' action card you play this turn gains go again. Go again

    $6.00