
Red Liner - Cold Foil
Once per Turn Action - 0: If you have no cards in your arsenal, put an arrow card from your hand face up into your arsenal. Go again
Once per Turn Action - 0: If you have no cards in your arsenal, put an arrow card from your hand face up into your arsenal. Go again
Target defending attack action card gains +2[Defense].
(Aura's stay in the arena until they are destroyed.) At the beginning of your action phase, destroy Towering Titan then the next Guardian attack a...
View full detailsAs an additional cost to play Barraging Big Horn, discard a random card. While Barraging Big Horn is defended by less than 2 non-equipment cards, ...
View full detailsIf Springboard Somersault is played from arsenal, it gains +2[Defense].
(Item's stay in the arena until they are destroyed.) Action - Destroy Potion of Strength: Your next attack this turn gains +2 [Power]. Go again
(Item's stay in the arena until they are destroyed.) Action - Destroy Timesnap Potion: Gain 2 action points.
Target defending attack action card gains +3[Defense].
If High Speed Impact hits, the next attack you boost this combat chain gains dominate. Boost
As an additional cost to play Barraging Big Horn, discard a random card. While Barraging Big Horn is defended by less than 2 non-equipment cards, ...
View full detailsReload (If you have no cards in your arsenal, you may put a card from your hand face down into your arsenal.)
The next card you play this turn with an effect that deals arcane damage, instead deals that much arcane damage plus 2.
Combo - If Open the Center was the last attack this combat chain, Fluster Fist gains +1 [Power] for each attack that has hit this combat chain.
(Aura's stay in the arena until they are destroyed.) At the beginning of your action phase, destroy Towering Titan then the next Guardian attack a...
View full detailsTarget defending attack action card gains +4[Defense].
Combo - If Torrent of Tempo was the last attack this combat chain, Rushing River gains +1[Power], go again, and "If Rushing River hits, draw X card...
View full detailsCombo - If Torrent of Tempo was the last attack this combat chain, Rushing River gains +1[Power], go again, and "If Rushing River hits, draw X card...
View full detailsYour next weapon attack this turn gains +3[Power]. The next defense reaction card the defending hero plays this turn costs an additional [1 Resour...
View full detailsYour next weapon attack this turn gains +1[Power]. The next defense reaction card the defending hero plays this turn costs an additional [1 Resour...
View full detailsCombo - If Soulbead Strike was the last attack this combat chain, Crane Dance gains +1[Power], go again, and it can't be defended by attack action ...
View full detailsCombo - If Soulbead Strike was the last attack this combat chain, Crane Dance gains +1[Power], go again, and it can't be defended by attack action ...
View full detailsIf Life for a Life hits, gain 1 [Life]. When you play Life for a Life, if you have less [Life] than your opponent, it gains go again.
Deal 4 arcane damage to target opposing hero. Opt X, where X is the damage dealt by Aether Spindle.
Reduce to Runechant costs [1 Resource] less to play for each Runechant you control. Create a Runechant token.
Action - [1 Resource]: If there are no steam counters on Cognition Nodes, put a steam counter on it. Go again Once per Turn Attack Reaction - Remo...
View full details(Aura's stay in the arena until they are destroyed.) Go again If you would be dealt damage, instead destroy Enchanting Melody and prevent 2 of th...
View full detailsIf you have no cards in your arsenal, look at the top 4 cards of your deck. You may put an arrow card from among them face up into your arsenal, th...
View full detailsReveal the top card of your deck. Prevent the next X arcane damage that would be dealt to you this turn, where X is 6 minus the pitch value of the ...
View full detailsThe next Runeblade attack action card you play this turn gains go again and "If this hits, create 3 Runechant tokens."
(Aura's stay in the arena until they are destroyed.) At the beginning of your action phase, destroy Towering Titan then the next Guardian attack a...
View full detailsIf Promise of Plenty hits, each hero who doesn't have a card in their arsenal puts the top card of their deck face down into their arsenal. If Pro...
View full detailsIf Promise of Plenty hits, each hero who doesn't have a card in their arsenal puts the top card of their deck face down into their arsenal. If Pro...
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