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  • Reckless Swing [Alpha]

    $20.00

    As an additional cost to play Reckless Swing, discard a random card. If the discarded card has 6 or more [Power], deal 2 damage to the attacking ...

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    $20.00
  • Last Ditch Effort [Alpha]

    $11.50

    When you play Last Ditch Effort, if you have no cards in your deck, it gains +4 [Power] and go again.

    $11.50
  • Bloodrush Bellow [Alpha]

    $42.75

    As an additional cost to play Bloodrush Bellow, discard a random card. Your Brute attacks gain +2 [Power] this turn. If the discarded card has ...

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    $42.75
  • Bone Head Barrier [Alpha]

    $9.50

    Roll a 6 sided die. Prevent the next X damage that would be dealt to your hero this turn, where X is the number rolled.

    $9.50
  • Rapid Fire [1st Ed.]

    $19.00

    Until end of turn, arrows you control gain go again. Reload (If you have no cards in your arsenal, you may put a card from your hand face down int...

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    $19.00
  • Crazy Brew [Alpha]

    $29.00

    Action - Destroy Crazy Brew: Roll a 6 sided die. On; 1-2 - Lose 2 [Life]. Go again 3-4 - Gain 2 [Life]. Go again 5-6 - Gain [2 Resource], gain ...

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    $29.00
  • Art of War [1st Ed.]

    $185.25

    Choose 2; - Attack action cards you control gain +1 [Power] and +1 [Defense] this turn. - The next attack action card you play this turn, gains go...

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    $185.25
  • Endless Arrow [1st Ed.]

    $24.00

    (Arrows can only be played from arsenal and only if you control a bow.) If Endless Arrow hits, put it into your hand.

    $24.00
  • Phantasmaclasm [1st Ed.]

    $2.00

    Look at the defending hero's hand and choose a card. They put it on the bottom of their deck then draw a card. Phantasm (If Phantasmaclasm is defe...

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    $2.00
  • Shadow of Ursur [1st Ed.]

    $3.25

    You may play Shadow of Ursur from your banished zone. As an additional cost to play Shadow of Ursur, you may banish a card with blood debt from yo...

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    $3.25
  • Rusted Relic [1st Ed.]

    $14.25

    Arcane Barrier 1 (If your hero would be dealt arcane damage, you may pay [1 Resource] instead. If you do, prevent 1 arcane damage that source would...

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    $14.25
  • Forged for War [Unl]

    $0.25

    Go again While Forged for War is in the arena, equipment you control gain +1 [Defense]. At the beginning of your action phase, destroy Forged f...

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    $0.25
  • Dread Scythe [1st Ed.]

    $0.75

    Once per Turn Action - [3 Resource]: Attack Whenever you attack with Dread Scythe, deal 1 arcane damage to the defending hero. A hero dealt damag...

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    $0.75
  • Chain Lightning [Unl]

    $2.00

    (Auras stay in the arena until they are destroyed.) At the beginning of your action phase, destroy Emerging Dominance then the next Guardian attac...

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    $2.00
  • Crazy Brew [Unl]

    $0.25

    Action - Destroy Crazy Brew: Roll a 6 sided die. On; 1-2 - Lose 2 [Life]. Go again 3-4 - Gain 2 [Life]. Go again 5-6 - Gain [2 Resource], gain ...

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    $0.25
  • Raydn, Duskbane [1st Ed.]

    $2.75

    Once per Turn Action - 0: Attack If you've charged this turn, Raydn gains +3 [Power].

    $2.75
  • Rusted Relic [Unl]

    $0.20

    Arcane Barrier 1 (If your hero would be dealt arcane damage, you may pay [1 Resource] instead. If you do, prevent 1 arcane damage that source would...

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    $0.20