
Arknight Ascendancy
Viserai Specialization Arknight Ascendency costs [1 Resource] less to play for each Runechant you control. If Arknight Ascendency hits, create ...
View full detailsViserai Specialization Arknight Ascendency costs [1 Resource] less to play for each Runechant you control. If Arknight Ascendency hits, create ...
View full detailsNinth Blade of the Blood Oath costs [1 Resource] less to play for each Runechant you control.
Viserai Specialization (You may only have Become the Arknight in your deck if your hero is Viserai.) Choose 1; - Discard a 'non-attack' action c...
View full detailsUntil end of turn, if you would create a Runechant token, instead create that many plus 1. Go again
Reveal the top 2 cards of your deck. If you reveal an attack action card and a 'non-attack' action card this way, put them into your hand. Go again
Crush - If Chokeslam deals 4 or more damage to a hero, attack action cards they control can't gain [Power] during their next action phase.
Crush - If Chokeslam deals 4 or more damage to a hero, attack action cards they control can't gain [Power] during their next action phase.
(Auras stay in the arena until they are destroyed.) At the beginning of your action phase, destroy Emerging Dominance then the next Guardian attac...
View full detailsCrush - If Chokeslam deals 4 or more damage to a hero, attack action cards they control can't gain [Power] during their next action phase.
Banish target Runeblade attack action card from your graveyard. You may play it this turn. If you have dealt arcane damage to an opposing hero th...
View full detailsCreate 4 Runechant tokens. If your hero would be dealt damage, instead destroy that many Runechant tokens you control and prevent 1 damage that so...
View full detailsOnce per Turn Action - [2 Resource]: Create a Runechant token. This ability costs an additional [1 Resource] to activate for each Runechant you con...
View full detailsIf you've played a 'non-attack' action card this turn, create a Runechant token. If you've dealt arcane damage this turn, create a Runechant token...
View full detailsReveal the top 3 cards of your deck. Create a Runechant token for each Runeblade attack action card revealed this way, then put the cards on top of...
View full detailsReveal the top 2 cards of your deck. Create a Runechant token for each Runeblade attack action card revealed this way, then put the cards on top of...
View full detailsIf you have dealt arcane damage this turn, Consuming Volition gains "If this hits a hero, they discard a card."
If you have dealt arcane damage this turn, Consuming Volition gains "If this hits a hero, they discard a card."
Reduce to Runechant costs [1 Resource] less to play for each Runechant you control. Create a Runechant token.
(Auras stay in the arena until they are destroyed.) When you play an attack action card or attack with a weapon, destroy Runechant and deal 1 arca...
View full detailsReveal the top 2 cards of your deck. If you reveal an attack action card and a 'non-attack' action card this way, put them into your hand. Go again
Ninth Blade of the Blood Oath costs [1 Resource] less to play for each Runechant you control.
If Meat and Greet hits, create a Runechant token. If you have dealt or deal arcane damage to an opposing hero this turn, Meat and Greet gains go a...
View full detailsThe next Runeblade attack action card you play this turn gains go again and "If this hits, create 3 Runechant tokens."
If Meat and Greet hits, create a Runechant token. If you have dealt or deal arcane damage to an opposing hero this turn, Meat and Greet gains go ...
View full detailsIf Meat and Greet hits, create a Runechant token. If you have dealt or deal arcane damage to an opposing hero this turn, Meat and Greet gains go ...
View full detailsThe next Runeblade attack action card you play this turn gains go again and "If this hits, create a Runechant tokens." Go again
If you have dealt arcane damage this turn, Consuming Volition gains "If this hits a hero, they discard a card."
Rune Flash costs [1 Resource] less to play for each Runechant you control. Go again
Drawn to the Dark Dimension costs [1 Resource] less to play for each Runechant you control. Draw a card.
(Aura's stay in the arena until they are destroyed.) Go again When an attack action card you control hits, destroy Bloodspill Invocation then cre...
View full detailsAmplify the Arknight costs [1 Resource] less to play for each Runechant you control.